![]() ![]() ![]() ![]() A mysterious soldier approaches him and gives him another job: to assassinate a woman in a far-off village who is about to strike out on a pilgrimage to stop the recent swell of powerful beasts in the land. You're introduced to Endir, a masked mercenary who slays troublesome monsters for cash. The thing that I Am Setsuna is best at doing is capturing a specific mood - in this case, sorrow. Unfortunately, the game surrounding its story is kind of a mess, undercutting its potential whenever it gets a chance. In some ways, its somber, snow-filled tale evokes genuine emotion along with its decidedly old-school sensibilities, coming close to providing the same feelings as the games it attempts to ape. It's a smaller, more intimate adventure than many of Square Enix's prior efforts, attempting to exist somewhere between its 8-bit progenitors and the flashy, multi-million dollar productions of its Final Fantasy brethren. I Am Setsuna knows what it wants to be, and it tries its hardest to achieve it. ![]()
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